glowzuloo.blogg.se

Github trimps game
Github trimps game








github trimps game

  • Tauntimps, DG ticks, and other sources of housing + Trimps no longer reward too many Trimps during the size challenge.
  • Minor text fixes and some improvements to breakdowns.
  • Tier 2 Perk levels are now formatted according to your notation setting.
  • The 12 and 36 hour boost, Bone Portal, and Heirloom buttons in the Bone Trader now grey out if you can't afford them.
  • Removed the red border around the 'View Perks' button after buying a Bone Portal.
  • Added a setting to disable Heirloom animations.
  • Reversed the order of the ratio and changed some of the description of the Amalgamator tooltip to be less confusing.
  • Changed the display order of some stats to group similar stats together, and to keep stats in the same position when switching between current and total.
  • Fixed an issue that could give maps a larger size than intended with the Map Reducer talent and a non-maxed slider.
  • Abandoning an Obliterated run no longer sometimes starts you on a different challenge.
  • Heliumy can no longer be purchased on a Challenge 2 run, and Quick Trimps can no longer be purchased during Trapper.
  • For example, the Zone Timer was showing 5 minutes on the zone at 4:31, but a bonus that activates at 5 minutes was still 29 seconds from activating.
  • Minutes shown on tooltips such as the Zone and Map Timers are now rounded down to be more consistent with how timer based mechanics work.
  • The feat "Needs Block" is earnable again.
  • The Zone Timer, Map Timer, and the post-Amalgamator Anticipation timer now properly keep time while in a background tab.
  • Formations can no longer be changed while the game is paused.
  • Liquified Nature zones now properly reward tokens.
  • Added some more information to the Amalgamator tooltip, showing exact required max population for current army size.
  • The Helium loot breakdown in a Void Map no longer shows the Z60 bonus at Z59.
  • Liquimps on the Lead challenge now properly remove 1 stack for each enemy on the zone.
  • It's no longer possible for enemies to have 201 stacks when using Map at Zone/Spire on the Lead challenge.
  • Fixed a bug that could cause a battle with an uninitialized enemy when spamming the 'F' key after a portal.
  • Finding a Plagued Heirloom while the Heirlooms UI is open now properly maintains the rotation of Heirlooms in the "Temporary" area.
  • Plagued Heirlooms now drop with one guaranteed "Empty" slot, and have a chance to roll a second.
  • Fixed a small rounding error in the block breakdown.
  • The Amalgamator tooltip no longer says anything about gems.
  • Fixed some issues with pluralizations in the Tauntimp death text.
  • Made some of the Fluffy specific story messages still trigger if you have a point in Capable, even if you left Spire 2 early.
  • The Trimp and Bad Guy title/buff areas should no longer sometimes have scroll bars in them.
  • Heliumy was giving more Helium than advertised, and has stopped doing that.
  • github trimps game

    Fixed a long-standing bug that could sometimes cause Trimp attack to go into the negatives.Toned down the blur on Plagued Heirloom text a bit.Fixed an issue that could prevent loading if the last time you played was during the 2016 Trimpmas event.

    github trimps game github trimps game

    Fixed a display error on the message for Magma Fuel harvesting when at the fuel cap without Overclocker.Fixed a display issue that would mess up the boss name when exiting Spires II+ while fighting the boss.Changed the display of Daily Challenge modifiers in the damage/health breakdown to show as percentages instead of multipliers, to be more consistent with other additive effects.










    Github trimps game